The Unnamed One


BK  (a/k/a Adalio Godslayer, the Stone God, the Marble God, the Underdark Knight, the Bane of Undeath, FiendFoe, Holy Terminator)



Domains: Community, War, Earth





Elemental Affinity

  • Associated Domain: Earth.
  • Replacement Power: The following granted power replaces the acid resistance power of the Earth domain.

Earth Walker (Su): At 8th level, you can move through earth and stone with ease. Activating this ability is a standard action. You can move through any stone surface as if under the effects of Earth Glide (See Earth Elemental). A burrowing cleric can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing cleric  flings the cleric back 30 feet, stunning the cleric for 1 round unless it succeeds on a DC 15 Fortitude save.You can use this ability for 1 minute per day per cleric level you possess. These minutes do not need to be consecutive, but they must be spent in 1-minute increments.




BK is a god that embodies and supports the ideal of Destiny, the ability and drive to better one's self and the community. Destiny is strength, endurance, self-reliance, and perseverance. Destiny is active. It does not rely on the fickle fortunes of luck, or fall prey to the predeterministic ideal of fate. Rather, Destiny is the force of evolvement, continuous improvement, and the desire to make one's self better.


BK supports individuals who excel, or strive to excel, at their chosen craft, profession, or way of life. Although raw talent and natural gifts may facilitate ability, it is the state of mind and goal of achievement that defines Destiny. Laziness, procrastination, and complacency are discouraged, as those traits lead to stagnation, corruption, and decline.


BK does not support slavery, oppression, murder, theft, lying, or other acts generally considered evil. Although evil acts may appear to better the perpetrator or her station in life, it does not fit the ideal of Destiny. For evil does not build one up, but tears others down. For any who gain from evil, many others suffer and are hindered or prevented from achieving their own destiny.


For Destiny to be achieved in the current generation and for generations to come, strong social bonds, communities, and organizations are required. For although any one's destiny may require a degree of  individual study, creativity, and experimentation, the foundation of destiny is inextricably laid in the family, the community, with knowledge passed from one generation to the next. For without others to teach the young, all learning would begin anew, with no cumulative benefit of what had been learned before. Nations would dissolve into anarchy, and the intelligent races would become feral.


For these reasons, BK promotes the ideal of the community, whether through family ties, urban gatherings, societies based on common interests, and other forms of societal ties. BK's clergies work to strengthen these ties and to foment peaceful cooperation. Competitions and rivalries are acceptable, and even necessary to achieve Destiny, so long as they are kept within reason and do not destabilize the overall community.


The focus on Destiny creates a dichotomy in the view on armed conflict. On one hand, Destiny requires and promotes stabile communities. Thus, BK emphasizes diplomatic relations and the relative importance of keeping situations calm and minimizing disruptions. On another hand, BK is well aware that there are many disruptive forces that must be met with armed force: uncivilized forces that seek to burn and destroy, raiders that seek to loot and pillage, despotic forces that seek to subjugate the populace, and insidious forces that seek to corrupt and destabilized the community.  Thus, BK is a god of the Just War, focusing on the art of battle, and driving away the forces that would destabilize and harm the community. Not a few of BK's worshipers seek their destinies through the expression of military prowess; and in order to manifest their destiny, these forces not only protect their communities, but actively seek out the opponents of Destiny. BK is rumored to have slain two evil gods in the pursuit of his destiny.


Although not widely known, but perhaps obvious on consideration, BK is also a god of Earth. BK was conceived by the forge of Hephaestus, and born of a forge of creation as a warforged. In the course of achieving his own destiny, BK was reformed in the form of a handsome Greek god made of solid adamantite, both holy and sacred, with blood of quicksilver. Just as BK is made of the earth, he is also a master of the Earth. BK supports the various industries and crafts that make good use of the earth, including armorsmithing and weaponmaking. BK grants certain of his holy warriors, called underdark knights, the ability to glide through the earth as if it were water. But most of all, BK is the patron of living constructs and constructs with artificial intelligence, both formed of earth and given life through magic. BK supports their creation, imbuement with intelligence, and actively works to provide them the ability to seek their own destiny.



BK takes one of three different aspects:

            Stone Colussus warrior

            Marble God--20' warforged, body of pure white stone with silver flakes, dressed in toga/robes

            Adalio--handsome (Greek) male, dressed in toga



Different work for destiny: progress, progression, evolution, evolvement, improvement.


Per definition, destiny = fate. Predetermined, unalterable outcome

Eat me ......Drink Me
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